Widget Styling
Starting Point
AutoSettings includes ready-made widgets in Plugins/AutoSettings/Content/UI/Settings/. Copy these and customize their styling to match your game's UI theme.
Modifying Styles
- Open your Widget Blueprint
- Select child widgets in the Hierarchy panel (checkboxes, text blocks, buttons, etc.)
- Modify their style properties in the Details panel to match your design
Styling is typically done on the child widgets rather than the setting widget itself. Customize colors, fonts, images, spacing, and visual states (normal/hovered/pressed) on the individual UI elements.
Advanced Customization
For styling needs beyond modifying child widgets, see Custom Widget Types to create your own widget classes.