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Version: 2.x

Example project

Auto Settings example menu showing video and graphics options

The example project demonstrates a complete Auto Settings menu that you can inspect, run, and adapt for your project.

Overview

The Auto Settings example project is a complete demonstration featuring:

  • Complete Settings Menu System with tabbed navigation and 4 main categories
  • Video/Graphics Settings including quality presets, resolution, and window modes
  • Audio Settings with master volume, music, and SFX controls
  • Input Remapping for both keyboard/mouse and gamepad with conflict detection
  • Cross-Platform Input Icons for different gamepad types
  • CommonUI Plugin for menu structure and gamepad navigation

To adopt this menu in your project, follow Migrating the menu.

Setup guide

  1. Visit the version compatibility page to determine which example project version to download.
  2. Download the example project and select the appropriate version.
  3. Extract the downloaded project to your desired location.
  4. If you are using a direct-download Auto Settings plugin build from Fab Additional Files, place the extracted AutoSettings folder in the example project's Plugins directory. See Downloads if you need help finding the right build.
  5. Open AutoSettingsProject.uproject.

Running the demo

  1. Press Play in Editor or F5.
  2. Use WASD on keyboard or the left stick on gamepad to move the character.
  3. Press Escape on keyboard or the Menu button on gamepad to open the settings menu.